In the News
A recap of recent press about Tombeaux, via both newspaper and radio. Articles by Pioneer Press, Duluth News Tribune, and Volume One, as well as a radio interview with Wisconsin Public Radio.
read moreTombeaux is a first-person exploration game set in a historically accurate 3D environment. Developed as a solo art, design, and research project by Dave Beck, this interactive historical experience investigates the convergence between cultures and the environment across a few hundred years of midwestern American history. Through exploration, the player discovers various unique objects, environments, and narratives, all of which cause reflection upon our history and our future. 100% of the profits from Tombeaux were donated to the St. Croix Watershed Research Station, in order to continue to support research on the river and the Artist at Pine Needles Program, from which this game was first envisioned.
A recap of recent press about Tombeaux, via both newspaper and radio. Articles by Pioneer Press, Duluth News Tribune, and Volume One, as well as a radio interview with Wisconsin Public Radio.
read moreWhile a picture might be worth a thousand words, I have a feeling that a thousand words spoken by the right person – someone who possesses the talent and training to properly deliver a line – is worth even more.
read moreDave Beck is a practicing 3D digital, game, & new media artist, living in Wisconsin. He is the recipient of the 2010 International Science & Engineering Visualization Challenge Award, given by the National Science Foundation. Beck’s artwork has been featured in publications such as the New York Times, Sculpture Magazine, National Geographic, the journal Science, and the book GameScenes: Art in the Age of Videogames.